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AI Insights · Timothy · October 2021

Top 5 Cannabis Games on Android in Slovenia Q3 2021

An overview of the performance of the top 5 cannabis games on the Android platform in Slovenia during the third quarter of 2021, based on data from Sensor Tower.

Top 5 Cannabis Games on Android in Slovenia Q3 2021

During the third quarter of 2021, the top 5 cannabis games on the Android platform in Slovenia showed varied performance trends in weekly downloads, revenue, and active users. Below is a detailed look at each game's performance metrics.

Cheech and Chong Bud Farm

Cheech and Chong Bud Farm from LDRLY Games saw significant growth in weekly downloads, starting from 15 in mid-July and steadily climbing to 253 by the end of September. Weekly revenue also showed a notable increase, peaking at $58 in the last week of September. The game’s weekly active users followed a similar upward trend, rising from 11 at the end of July to 233 by the end of the quarter.

Hempire - Plant Growing Game

Hempire - Plant Growing Game by LBC Studios Inc. experienced fluctuations in weekly revenue, reaching a high of $105 in early August before stabilizing around $24 to $50 towards the end of the quarter. Weekly downloads also varied, peaking at 145 in early September and dropping to 13 by the end of the month. Active users showed a peak of 252 in mid-September before declining to 114 by the end of the quarter.

Weed Factory Idle

Weed Factory Idle from Green Panda Games maintained a consistent download rate, hovering around 25 to 43 weekly downloads throughout the quarter. Active users saw a slight decline from 106 at the end of June to 69 by the end of September.

Weed Firm 2: Bud Farm Tycoon

Koolbros' Weed Firm 2: Bud Farm Tycoon had modest download numbers, peaking at 16 in late August. The game’s active users showed small but steady growth, starting at 32 at the end of August and reaching 33 by the end of September.

Weed Firm: RePlanted

Weed Firm: RePlanted, also by Koolbros, had a varied download performance, with a peak of 20 in late July and another spike to 16 at the end of September. The game generated some revenue, maxing out at $22 in late August.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021